When the push processing date comes, the push will be automatically moved to Processing state, and the push notification sending process begins. All push notifications with Processing state are shown on Processing tab of the notifications list.
The card of each push notification on this page contains the following data:
- The push title (1) and description (2).
- The push processing date (3).
- The push audience (4).
- The push message text (5).
Completes in (6) - the time remaining until the finish of the push processing.
- If a push notification has an image, information about it is shown as Includes image.
You can also see the current results of the push processing on the push card.
- Sent - how many notifications have been already sent out.
- Delivered - how many notifications have been already delivered. This indicator is increased when Game of Whales receives pushDelivered event from GOW SDK about this push campaign.
- Reacted - how many players have already read the notification. This indicator is increased when Game of Whales receives pushReacted event from GOW SDK about this push campaign.
- Failed - how many messages were not able to be sent for reasons beyond the control of Game of Whales (for example, because the player had a bad device token).
The bar on the top of the card shows results as a graph.
|- couldn't reach|
Results are also shown as a graph tooltip.
You can't edit or delete a push campaign while it stays in Processing state. You can only view it in "read-only" mode and clone. The corresponding options are under the push's card.
If you need to break a push processing, click on VIEW under the push's card and then click on ABORT on the push viewing card. The push will be moved to Finished (aborted) state.
After the successful finish of the processing, the push will move to Finished (success) state. You can start analyzing the results of the push campaign.
The service will update you about the start and the finish of a push processing with notifications.
The format a player will see the push notifications depends on the device the player uses. For example, pushes may look like this: